Item Bases (Implict) – Armor

Ở Diablo 2 Việt Nam có sự điều chỉnh lớn về Item Bases hay còn gọi là phôi ép Runeword. Item Bases về cơ bản vẫn dựa theo cơ chế nguyên bản của game chỉ có sự điều chỉnh về thêm các option ngẫu nhiên khi bạn đập viên Implict vào.

HƯỚNG DẪN

Giờ đây ngoài những phôi ép runeword bạn phải mò mắt đi farm để kiếm thì bây giờ bạn cũng có thể roll đồ base với chỉ số tốt hơn ( bảng opt ở dưới ).

 

  • Với tính năng này khi Implict item sẽ có cơ hội thêm từ 1 đến 3 opt
  • Sử dụng Chaos để Roll IMPLICIT

 

IMPLICIT VÀ CHAOS DROP NHƯ THẾ NÀO

Drop Hình ảnh box
Salvation Box ( Boss salvation )

– Tỉ lệ 20%

Baal Box ( Boss Baal Hell )

– Tỉ lệ 10%

 

ĐỒ NÀO ĐƯỢC SỬ DỤNG

Chỉ sử dụng được cho các phôi ELITE ở dưới:

NORMAL CODE EXCEPTIONAL CODE ELITE CODE
Quilted Armor qui Ghost Armor xui Dusk Shroud uui
Leather Armor lea Serpentskin xea Wyrmhide uea
Hard Leather hla Demonhide Armor xla Scarab Husk ula
Studded Leather stu Trellised Armor xtu Wire Fleece utu
Ring Mail rng Linked Mail xng Diamond Mail ung
Scale Mail scl Tigulated Mail xcl Loricated Mail ucl
Chain Mail chn Mesh Armor xhn Boneweave uhn
Breast Plate brs Cuirass xrs Great Hauberk urs
Splint Mail spl Russet Armor xpl Balrog Skin upl
Plate Mail plt Templar Coat xlt Hellforge Plate ult
Field Plate fld Sharktooth xld Kraken Shell uld
Gothic Plate gth Embossed Plate xth Lacquered Plate uth
Full Plate Mail ful Chaos Armor xul Shadow Plate uul
Ancient Armor aar Ornate Armor xar Sacred Armor uar
Light Plate ltp Mage Plate xtp Archon Plate utp

 

DANH SÁCH OPT ĐƯỢC RANDOM KHI IMPLICT

IMPLICT OPTION
(1-30) + to Strength (1 – 20) +Chance of Crushing Blow
(1-30) + to Energy (1 – 20) +Deadly Strike
(1-30) + to Dexterity (1 – 3) to Random Tab Skills (Class Only)
(1-30) + to Vitality 1 + to Maximum Damage (Based on Character Level)
(1-500) to Life 1 + to Strength (Based on Character Level)
(1-500) to Mana 1 + to Dexterity (Based on Character Level)
(1 – 50) +% Enhanced Defense 1 + to Energy (Based on Character Level)
(1 – 42) +% Enhanced Damage `1 + to Vitality (Based on Character Level)
(1 – 300) +to Attack Rating 1 + to Attack Rating (Based on Character Level)
(1 – 200) + Defense (1 – 4) +% Damage to Demons (Based on Character Level)
Damage Reduced by (1 – 200) (1 – 4) +% Damage to Undead (Based on Character Level)
Magic Damage Reduced by (1 – 150) (1 – 5) + to Attack Rating against Demons (Based on Character Level)
Damage Reduced by (1 – 10)% (1 – 5) + to Attack Rating against Undead (Based on Character Level)
Magic Resist +(1 – 20)% (1 – 20) +% to Cold Fire Damage
(1 – 5) +%to Maximum Magic Resist (1 – 20) +% to Lightning Skill Damage
Fire Resist +(1 – 20)% (1 – 20) +% to Cold Skill Damage
(1 – 5) +%to Maximum Fire Resist (1 – 20) +% to Poison Skill Damage
Lightning Resist +(1 – 20)% (1 – 25) -% to Enemy Fire Resistance
(1 – 5) +%to Maximum Lightning Resist (1 – 20) -% to Enemy Lightning Resistance
Cold Resist +(1 – 20)% (1 – 20) -% to Enemy Cold Resistance
(1 – 5) +%to Maximum Cold Resist (1 – 20) -% to Enemy Poison Resistance
Poison Resist +(1 – 20)% (1 – 30) +% to Magic Skill Damage
(1 – 5) +%to Maximum Poison Resist (1 – 30) -% to Enemy Magic Resistance
Replenish Life +(1 – 30) Increasing Number Summon: (1 – 5)
Increase Maximum Durability (1 – 30)% (1 – 5) – to Enemy Fire Absorb
Increase Maximum Life (1 – 30)% (1 – 5) – to Enemy Lightning Absorb
Increase Maximum Mana (1 – 30)% (1 – 5) – to Enemy Cold Absorb
(1 – 100)% Extra Gold from Monsters (1 – 5) – to Enemy Poison Absorb
(1 – 200)% Better Chance of Getting Magic Items (1 – 5) – to Enemy Magic Absorb
(1 – 2) + to Random Class Skill Levels (1 – 5) – to Enemy Physical Absorb
(1 – 100)+% to Experience Gained (1 – 5) -% to Enemy Fire Absorb
(1 – 20) +%Increased Attack Speed (1 – 5) -% to Enemy Lightning Absorb
(1 – 30) +%Faster Run/Walk (1 – 5) -% to Enemy Cold Absorb
(1 – 20) +%Faster Hit Recovery (1 – 5) -% to Enemy Poison Absorb
(1 – 15) +%Faster Block Rate (1 – 5) -% to Enemy Magic Absorb
(1 – 30) +%Faster Cast Rate (1 – 5) -% to Enemy Physical Absorb
Prevent Monster Heal (1 – 20) +% to Physical Skill Damage
Half Freeze Duration (1 – 50) +%Bonus to Summon’s Life
(1 – 35) +%Bonus to Attack Rating (1 – 100) + Bonus to Summon’s Damage
(1 – 100) +%Damage to Demons (1 – 20) -% to Enemy Physical Resistance
(1 – 100) +%Damage to Undead ETH
(1 – 200) + to Attack Rating against Demons (1-20) +% to Strength
(1 – 200) + to Attack Rating against Undead (1-20) +% to Energy
(1 -2 ) + to All Skills (1-20) +% to Dexterity
(1 – 20) +Chance of Open Wounds (1-20) +% to Vitality

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